Wow Ace Review

September 17, 2006

Another setback

Filed under: PartyWatch, WoW — Thirsterhall @ 9:50 pm

I had another setback with PartyWatch this week.  Some things internal to FuBar_CorkFu changed that broke the way I was displaying the need icons.  I’ve been able to mostly resolve things but still need to do a bit more work on the need lists.  I’ve also found a few more other minor bugs I need to squash before I make a release.  Crossing my fingers I’ll have it all good to go this week.

August 29, 2006

PartyWatch Phase 1b

Filed under: PartyWatch, WoW — Thirsterhall @ 2:14 am

Not much to show since I last posted on PartyWatch.

I spent a bunch of time testing and optimizing code the last couple of days. For starters the Need icons where taking up way too many resources they way I had it coded at first. Now thanks to SpecialEvents-Aura by Tekkub and some other change on my part things are back under control.

I’m also considering tossing out the target frame buff icons I was planning on adding. At first I was thinking I would want/need to see the buffs/debuffs on my target during a fight but after using it for a while I’ve found that I don’t really miss them. The only time I really need to see active buffs is when I’m healing and I want to see if the player has my HOT spells ticking way or not. However with AceTimer running I can see that just fine. AceTimer also let me know if I need to re-apply a dubuff or DoT and I don’t even need to keep the same guy targeted.

Current bugs:

  • When units die and come back to life they are still shown and dead.
  • When units die and come back to life their health/mana doesn’t update till the next refresh, ie their health/mana changes.

ToDo:

  • Add additional flags
  • Collapse the pet frame when no pet is active
  • Add targettarget frame

partywatch-baron.jpg

Here I am in a full party in the middle of a Barron run.  Notice the lack of buff icons?  Isn’t it great.  Also notice the bug where Alona our tank is still shown ad Dead even though she really isn’t, also there is the extra space where the pet frame would go if I had a pet which I don’t as a druid LOL.

August 25, 2006

PartyWatch Phase 1

Filed under: PartyWatch, WoW — Thirsterhall @ 1:59 am

I got the basics of party watch working last night. There remains much to do which I’ll list in the todo section at the bottom of this post.

Lets start with a few Screen Shots of Party watch.

PartyWatch2

In the above SS we can see my little level 24 druid with Innkeeper Firebrew in the target frame. Just to the right of my frame you can see I still need to cast thorns on myself, remember I’m showing needs not current buffs. To the right of PartyWatch is ElkBuffBar showing my buffs. EldBuffBar is a buff bar replacement for the default Blizzard buff icons that show next to the mini map. I’ll do a review on it soon. Since Innkeeper Firebrew is a friendly npc, you can tell that by the green color to his name, I can also cast Mark of the Wild and Thorns on him if you wanted. The icons next to the health/mana bars are click-able to cast the shown buffs. In the above SS you’ll also notice if the name-level-class text gets too long for the area it simply work wraps around.

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August 24, 2006

The making of an addon

Filed under: PartyWatch, WoW — Thirsterhall @ 3:41 am

After looking over the various options out there for a unit frame addon nothing really quite works exactly as I want. That’s not to say there arn’t some really good unit frame addons out there. But that’s the thing with this type of addon. Everyone wants something just a little bit different and thus the end result is unit frame addons end up having a ton of options. While options are good they also have a price is performance. The perfect unit frame addon would work exactly as you wanted it to work by default without the need for any options at all. But since no two people can agree on what that is you get lots of options so you can tweak it to what you want and pay the price in performance.

After looking over some of Industrial’s code and the advent of the library system in Ace2 etc. I came to the realization that writing my own unitframe addon that does everything exactly as I wanted without the need for any built in options might not be that hard at all.

So I started work on laying out and coding my own custom unit frame addon, PartyWatch.

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